Screenshot Saturday Sundays: Alpine beasts and the village across the sea

Screenshot Saturday Sundays: Alpine beasts and the village throughout the ocean

Screenshot Saturday Sundays isn’t lifeless! Having retreated to the Scottish Highlands to take real-life screenshots of bugs, frogs and all types of nonsense, we return to the large metropolis this weekend for an additional round-up of digital pics, gifs, and movies. This week: Lurkers within the forest, city flight, next-door neighbours and a wibbly wobbly swordfight.

Given the absence, you’ll forgive me if I push the principles a bit to seize this clip of Austrian fantasy Hinterberg from final week’s lineup. It’s simply an excessive amount of of a looker to move up.

A up to date fantasy quest from Philipp Seifried and Regina Reisinger, Hinterberg already appears to be like beautiful. This week’s gloomy Alpine forests are a good distance faraway from the blinding oranges of previous city landscapes, our plucky sword-swinging scholar already trying misplaced when this brutish horn boy emerges from the woods. Whereas it’s nonetheless early days for Hinterberg, I’ll positively have my eyes on it over the approaching months.

Let’s hope they’re a greater fencer than our subsequent fellow, thoughts. I s’pose flailing wildly works in case your opponent is standing fully nonetheless.

What I really love about Shingpapi’s little scuffle is the way it’s solely the newest iteration of this splendidly wobbly chunky type. A scroll again via their feed exhibits some outstanding experimentation, from sword-swinging Breakout duels to royal skeletal dance-offs. There’s a ways recreation buried in there, someplace, however I’m genuinely simply excited to see what number of totally different instructions this joyful band of puppets might be pulled in.

In spite of everything that, although, I believe it’s about time we put down our swords and meet the neighbors in village builder Kainga.

Now, I do fear Erik Rempen’s “tribal” recreation could veer too near some awkward cultural tropes. However, the traditional city-builder is taking part in with some attention-grabbing concepts relating to group and setting, together with your society seeming to suit itself round village leaders and the native setting. What’s really grabbed me is the fauna, although – wild as it’s with Morrowind-esque striders, turtle-finned squidbeasts, and armies that wage warfare driving atop huge snails. Extra bizarre and big beasts, please and thanks.

Lastly, after a stable few days of Star Wars: Squadrons, I’m nearly prepared to leap into something with two wings and a cockpit.

I don’t assume I’m ever going to recover from how sick the PS1 revival aesthetic appears to be like. However whereas I really like Haunted PS1‘s stuff, it’s at all times cool to see the look used outdoors of a horror context. Relatively, Future Actuality has constructed a rad-as-hell jet fighter out of the system’s limitations, screaming between high-contrast tower blocks whereas extraordinarily 90s beats pump up the soundscape. Like it.

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