IGN Reviews - Might & Magic Heroes VI Game Review

IGN Critiques – May & Magic Heroes VI Recreation Assessment



IGN provides its evaluate of the sport May & Magic Heroes 6. The return of the long-running fantasy technique collection is right here, however does it fulfill new and outdated followers?
See the total evaluate at IGN right here:

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50 thoughts on “IGN Critiques – May & Magic Heroes VI Recreation Assessment

  1. Of all post 3DO HoMM games, this one is my favorite.

    I think it's a shame it never caught on like HoMM 5 did. Sure, there were plenty of disappointing decisions, loss of necromancy being one of them. But it held up pretty well otherwise.
    I love the weapon artifacts being account-bound so that you can play campaign, get a weapon, level it up and use it wherever you want and it'll keep it's power that you've already accumulated. If it's not fully leveled you can continue leveling it from any type of play you're doing. Makes starting new matches more fun as you get to the power spikes quicker, though of course it suffers in that it strongly cements meta-gaming where you can start with central meta pieces in day one – and if you don't get the complementary gear that you'd like for the build you want, you can shift weapon and do another meta instead.

  2. The biggest win in 3 for me is how much map,appears on the main play screen. The move to 3D really restricted the amount I can see around me. I'd always be flicking back and forth from the mini map just to see whether to go left or right at a fork in the path in V and onwards. Also the combat was slooooooow in V and onwards. I'd turn animations off as much as AI could hit it still really dragged on. In 3 the game is wide open, the movement is snappy and quick and the combat is sharp. 3 to 5 is a case where adding 3D really detracted from the game for me.

  3. I never really understood the hate this game got. It sounds like people are mostly upset about Uplay connectivity, not the game itself?
    I loved this game. Personally I've been enjoying it just as much as Heroes 3 and probably even more than Heroes 5.
    I would definitely say this is my favourite Heroes game since the third installment.
    I too, have a lot of fond memories playing Heroes 3, but I honestly feel this game is superior in many ways. The gameplay is really solid, the music is AMAZING (definitely one of my favourite soundtracks of all time) and in general it just really felt like a really polished game. My two only complaints are: Required to use Uplay, and too few Skirmish maps.

  4. Well the story is a bit meh.
    I mean Heroes V had a story that yes was split in 3 games but I still remember it after all these years.I played the game when I was like 6.

  5. I have few questions regards gameplay:
    a. how do I change the auto-combat modes? it's always on or off when I play, permanently! what are the hotkeys? Help!
    b. why does the graphics load is so sick-slow?! I am on Athlon 2 X2 2.8 GHz, and the graphics load is stuck! why not optimize it?!

  6. Hello there my loveleys, My friend last night generated a free product key for this game with ax00ms ph00bas generator (Find it on Google or something. I cant remember the link) I used version 1.1.4 and it worked extremely good. Enjoy the game!

  7. I really dont see why so many people hate on this game.
    It's different yes, but most things were improvements. No more "wheel of fate" level up bullshit, we finaly get to pick our on skills completely on our own.

  8. game is garbage …. yeah it looks pretty ..  but the game is just shit .  its just broken in too many ways to describe it here
    love how IGN just plain lies to people because they get payed by Shittysoft

  9. Lets take a moment to remember VI…
    Modding… nope (MY BIGGEST COMPLAINT).
    Offline play… yes, but useless.
    Editor… piece of crap.
    Bugs… dynasty weapons broke, black screen, freezing, etc. Never been fixed and never will be.
    AI… most cheating in all the series.
    Conflux… don't even get me started.
    Versions… worse than the Street Fighter franchise.
    Online play… half the people can't even start the game.
    Graphics… OK, at least this was good.
    Campaign… not great, but not bad either.
    Modding… mentioning it again.  I want my own portraits, custom spells, heroes, settings, etc. Not stock stuff I'm forced to use.

  10. In the video, he said that in later battles it comes down to who got the most and the strongest troops. I haven't played the sixth installment but I know that in previous games you could easily win with the propper magic, even outnummberd greatly. Are there any deacent magic in this game?

  11. Hope someone can give me a answer on this, but what happened to the towns? I can't see him showing it off at all..

    And i have to say that a important reason shy most of us line heroes 3 better might also be the games awesome soundtrack.

  12. Problem i have with this series, is the fact all units have stacks that count towards there attack power, which really annoys me and stops me playing it, be much better if one unit had a health system so they can still deal full power untill they die.

  13. I have been playing the heroes of might and magic series for some time now (from 2 till 5). But when i see this one i think heroes of might and magic 5 is actually better. Am i the only one? (this one does run better tough.)

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