In this Unreal Engine 4 tutorial we’ll use sound effects from free sound fx asset packages to edit and create sounds for a free FPS starter pack level. We’ll be looking at how to modify, tweak and re-design the sounds by editing the effects in Sound Cue Editor, specifically using Enveloper, Oscillator, Delay, Random and Mixer, and then implementing the sounds where they fit to function correctly in the game.
Download the Sound FX pack here (unfortunately the other packages disappeared when GameDevCentral was shut down):
General Sound FX Package 1 – https://unrealtutorials.com/downloadable-content/sound-effects/
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Is there any way to trim out certain parts of the audio so it plays only that portion of that audio? I'm trying to select one footstep out of many.
I need to play around more with sounds in UE4! That Enveloper node is the weirdest thing, how is that actually pronounced? Cause the effect is an Envelope, so would that be an envelope-er, or is it actually pronounced en-veloper… That sounds right… So confused…
Those death sounds made my day lol
is there still a link to the starter kit available to download the project?
Atleast video have good quality audio 👍😅
Shame, the website has gone 8-(
LOL Man. Those enemy death screams are hilarious!
Hey There, Great tutorial thanks Ben! But, I have a question. I've been trying to follow your instructions to the letter about how to create the beacon sound and input it into the game. I've tried the process over and over and I still can't hear the sound when in the game. I've tried different radiuses and increasing the volume of the sound in the blueprint but still nothing. Is there anything else I maybe doing wrong? The sound seems to work fine in the blueprint… Many thanks!!
What u wanna do ACT A FOOL🤣🤣
Hi….I just purchase some zombie pack . I like that characters ,but i really dislike their sounds …. How can i put out their sounds ?
I have searched a lot on Internet for ue4 sound tutorial at last my dream came true you are the one who made me a good game developer thanks a lot my friend
Nice
Great tutorial! Is there a way to do this without Blueprints? For example, is there a way to programmatically create a sound cue in Unreal? Thank you!
You forgot to use the hurts soundfx
You've made it into a mixture of an fps game and some LSD sh*t.
meaning that it is ridiculously funny and messed up! XD
Amazing
where you been?! good to see u back; thanks for the info as always <3
"Lets just take all the 'hertz'"… for all my fellow sound engineers. 😂
good evening.
How do I override the sound of that website from a website embedded in the game?
boa noite.
Como faço para anular o som que site de um site incorporado no jogo?
Well well welcome back to living world🤣