Star Citizen Dev Response Special Edition focusing on information from – Chad Mckinney – Lead Gameplay Engineer at CIG.
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LATEST STAR CITIZEN PATCH ALPHA 3.10.1 OPEN PTU
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Star Citizen is an Open Development Alpha Project by Cloud Imperium. It is 2 Games really though, the Persistent Universe that aims to build a First Person MMO Space Sim that encompasses gameplay in ship & on ground, economy and pretty much anything else you can think of. It’s built in the StarEngine (a modified Lumberyard Engine). You’ll see massive Space Ships that you can fly with friends, land on planets, explore or whatever your way to whatever goal you choose. It’s available to try in it’s current Alpha State now, you can give feedback & influence the direction of the game BUT it is VERY ALPHA.
Squadron 42 is the Single Player Campaign of Star Citizen & the Spiritual Successor of Wing Commander. The Idea is the game is immersive, cinematic, beautiful & seamless… NO LOADING SCREENS once in game.
Both Games are currently in the Alpha of their development with the hope that SQ42 Episode 1 will have a Feature Complete Beta by the end of 2020.
I am suspecting to see something more mainstream for Star Citizen’s PU by the end of 2022 with permanent progression, though it will be a while after that before the game is considered “feature complete”.
I am an Independent Content Creator & Star Citizen Fan. I am not paid by Cloud Imperium HOWEVER I am an Evocati Member and as such I am under an NDA for Closed Early Patch Tests of Star Citizen’, known as the Evocati Test Flight (ETF). They occasionally offer me ships for giveaways too, which I will take if they are truely NO STRINGS ATTACHED.
GameGlass, Shadow & NordVPN referrals give me a small kickback, however I am not paid by them for any specific videos or promotion. Unless Otherwise Stated.
Music used is from the Game Star Citizen & Associated Mini-Games as licensed via the Cloud Imperium Games Fandom FAQ | https://support.robertsspaceindustries.com/hc/en-us/articles/115013196127-Fandom-FAQ-Videos-writing-and-more
00:00 – Star Citizen Dev Response
00:30 – Star Citizen Item Cache
01:00 – Server Meshing
02:50 – Delay Queues
03:30 – Reputation
04:45 – How Many Devs?
06:20 – Cloud Tech
07:20 – Signed Distance Fields
09:00 – What Do You Think?
#StarCitizen #BoredGamer #Squadron42