This video shows some gameplay of the RTS Development framework for unity 3D V5. This framework allows you to create your …

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This video shows some gameplay of the RTS Development framework for unity 3D V5. This framework allows you to create your …
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this asset include multiplayer ?
—Why is Harvester passing through the Constructor unit, was the pathfinding done
by the time of this video ?
—BTW, do you have scroll-coasting scroll yet ?
(by right -click hold, than move the mouse) (eg. Tiberian Sun scroll coasting)
let me know, i can make for you C# script that does it, so you can easy implement,
that feature too… 🙂
Really nice work. Have you considered adding scripting for squad-based units? It seems like it'd be a crucial feature, given how most RTS games that feature infantry units these days use squads instead of individual units.
Hello! Very great work! Ur forum isn't properly working 🙁 Will the release of version 0.2? You carried out a product support in the sense of an answer to small question's?
Wow, this is really top notch. Graphics aside, the programming behind it is very good. Well done man!