Dave takes Nathan through his direct feed playthrough of For Honor on PS4 in this all new gamneplay.
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api va a ganar
this is your mother
1 of 3 choices :3 rock paper scissors!!!
It claims to be historical? hahahaha and vikings have horns on their helmets… Ubisoft. You are same as EA. But please don't rape history in For Honor like EA did in Battlefield 1 2016. Brittish soldier with fully automatic rifle ("WW1" idiots) in russian tank. And blimps fly so close to the ground.
Dan doesn't have any friends? But he is so cool, you don't need friends Dan you have all of us!
Please learn to play the game sheesh
Have you guys played Shadow Of Mordor? That's the best sword play! This sword play is mostly one on one which in a battlefield, it doesn't make sense!
I like single player for the same reason too 🙂
Will the final game have degraded graphics? Sometimes Ubisoft does that.
The difficulty must have been all the way down for this demo, because it just feels so unnatural the way those guys wait to be striked. Or maybe the AI is just that bland. Doesn't look very promising.
I care about Will Adams, however, the first Europeans in Japan were Portugese traders who were shipwrecked on the island of Tanegashima. Among other things, they gave the samurai the musket, which changed warfare massively for the next 100 years or so.
Emilio?
looks good, but again its ubisoft, havent enjoyed any of their games lately.
i was listening to this video at work and i kept thinking "wtf is Foranna?!?!". I literally had to take out my phone to look at the title. The accent confused me so bad.
The cinematic story trailer was soooo good!
Samurai with shields, iron gate, the weird layout of the fortress you're killing me Ubisoft
FUS RO DAH!!!
Ops.
Great looking game, awesome playing Dave. For Honor is now on my to purchase list.
Please do something and deliver my message to Ubisoft.
Please please remove he white circle below the target enemy.
Please reduce the size of the health bars.
Please reduce the size of the guard stands.
Please clean the UI when we are not fighting. I don't wanna see anything while just running around.
see for honor – press like
Dave, you are sexy bad ass Viking with a mighty Axe. Don't let Nate get away with them put downs, bring honor to your clan
I think it needs more execution cinematics
anyone noticed that the running animation is similar to Watch_Dogs?
My butt is glued to my seat in the hype train. I love the fighting controls and animations, though I wish we got more than two kinds of executions. It'd been nice to have them differ depending on the type of attack, how the 'victim' is defending or postured, etc. kinda like Doom did.
One thing about the fighting I noticed was that there was alot of spinning around to make these sweep attacks. Most trained warriors wouldn't do this since being in alot of armor and spinning meant that your exposed back was to the enemy and chances were that you wouldn't turn in time. At the least if you keep the enemy to your front, you can raise your weapon to block or parry and reset your stance. It's not flashy but it's more likely you won't die that way.
You did great Dave. Also, you're my favorite Youtube personality.
I want this game so badly I've been excited for this since E3 last year